Monday, December 26, 2011

IK hand parenting

When parenting an IK hand together with a second object, it's usually the case that the hand is the parent of the other object, correct? At what point do you usually choose to parent them the other way around, so the object is the parent of the hand? Is it entirely based on where you want the pivot point to be? Or the size of the object you're parenting? Thoughts?

Sunday, December 18, 2011

Alvin Suryaputra _final

just wanna share :)
http://alvinsuryaputra.com/

I included my final submission for this class too

cheers

its been fun semester guys

Happy Christmas

Reynaldo - Tippett Cat rig work method

It would have been nice to have known about this tutorial during the begging of class, since we used the Tippett Cat.

MasterClass - Animating Animals: Tips and Tricks to Animating Believable Animal Characters in a Live Action Feature by William G from CGMeetUp Team on Vimeo.

Saturday, December 17, 2011

Jack - Final Non-cycle animation

still need to work on the dinosaur's arms, tail and toes, also the guy's face expression, but this is what I got so far for the final.

Thursday, December 15, 2011

MARK UBUNGEN'S FINAL.

Heriyanto - FINAL

hi guys,

here is my final, didn't get to where I planned it.




and here is the horse cycle.




as always, feedback is appreciated.

thanks!
have a great winter break!

Sandra Santiago- Final

Cat in the tub



Trot to Run 3/4 view



Trot to Run Side View


Tan, Liesl - Final Submissions

1st assignment: haven't touched this since we started on the 2nd assignment, but I don't think I posted the latest version here.


2nd assignment:


Thanks for all the helpful feedback during dailies! Happy holidays everyone. :)

Animation Final



Here is my final.I still have a bit of polish to do. There are a few hitches here and there.
But I'm happy with it so far.

It's been a fun ride.


Here are some links to the set pieces I used.
http://www.turbosquid.com/3d-models/free-wooden-crate-3d-model/631643
http://www.turbosquid.com/3d-models/free-max-mode-old-wood-crate/473045
http://www.turbosquid.com/Search/Index.cfmkeyword=crate&sort_column=A5&sort_order=asc

Aponte Alex Final

Here's the last of it...

...at least for the time that I have to hand it in for the semester. Still want some more work to do with it. :D

Saturday, December 10, 2011

Gabriel Tovar -- Fox progress

i know i need to fix the timing of the tail. any other suggestions for fixin's?

Thursday, December 8, 2011

On the subject of relative size

Rowan Atkinson address this, among many other things in his dissection of comedy "Laughing Matters". Very well worth an hour of your time.

Laughing Matters on youtube

Reynaldo - small request

David, i found the lips-sync tutorial you did very helpful. I was hopping that you would do a short constraints video tutorial similar to what you were showing us on fixing the horses knee pole vector. Also one on how to bake and transfer animations from a Mocap rig to Morpheus or any other clean rig. It would be great if it were uploaded to Vimeo for future students to see.

Thursday, December 1, 2011

INSTRUCTOR POST - feedback required

Post in the comments field of this post a couple of sentences about what worked with this course and what would you like to see changed. This is part of your class participation mark, so please participate.

This does not replace the AAU online feedback mechanism for your classes (please, do remember to fill those out for all of the courses you take). If there's any comment you'd rather make anonymously, you can do so there.

It's a way for you to give me some direct guidance on how to improve the class. Was the workload to heavy or too light? Were there topics that were not covered carefully enough (or not at all)? Are there things about the class you could have done without entirely?

Every course I teach is a product of the feedback from the students that came before you, so pay it forward and improve the quality of the class for the next group.

Thanks!

Dave

Tuesday, November 22, 2011

Alvin- king kong WIP



just finished first pass going to second pass. any suggestion on timing or poses? C&C very welcome

thanks!

Saturday, November 19, 2011

Heriyanto - cool website to grab props

http://www.3drender.com/challenges/index.htm

Lots of 3d sets for rendering and lighting purposes, but the models are great.

Thursday, November 17, 2011

Reynaldo - abxPicker and zooShots Script

This is for Maya 2011 and up. It's sold on CreativeCrash, but a free copy of it was included with the Malcolm rig that was released to the public from an online school recently. With the permission from Adam Burke creator of abxPickers (i think). It let's you make shortcut selections from objects and you can create custom layouts along with image background. You can also have multiple tabs for the character. It helps when your rigs has a ton of controls and are hard to find on the model. It works with reference rigs but it must be setup with the original rig first. You can also create custom MEL button commands.

abxPicker



zooShots Just download the zooToolBox at the top of his page. The only annoying script that i don't install is zooAutoSave.MEL, but other than that use zooShots it lets you manage a scene that has a lot of cameras with ease. It also lets you build 4:3, 16:9, 1.85:1 ect. and custom aspect ratio bars for your camera.

Josh - Script to key selected channels on hotkey

Harry pointed out to me this script is the same as selecting channels and right clicking and pressing key selected, I just prefer it set on a hotkey (I set it to d). It was posted by sudipto1990@gmail.com in
actual script:
// Select the objects
string $myObjects [] = ` ls -sl`;
string $myAttr [] = ` channelBox -q -sma mainChannelBox`;
// start the loops
for ($myNode in $myObjects) {
for ($myNodeAttr in $myAttr) {
setKeyframe ( $myNode+"."+$myNodeAttr );
}}

Awesome Scripts

http://www.aaronkoressel.com/index.php?nav=tools

- Awesome scripts for animators, especially:
   
     -ackSliceCurves - Clean way of inserting keys
     -ackDeleteRedundant 1.1 - Basically a graph editor cleaner, deletes redundant keys.
     -ackNegateKeys 1.3 -Clean way of flipping curves cleanly.

There are many more there that really help animators...

Wednesday, November 16, 2011



http://www.gnomonschool.com/master/2011/

just wanna share, if we submit 10 or more people we get 10% off, maybe if we can get more than 10 people in our class its gonna be awesome!


just want to double check, is there gonna be 3d model that gonna be purchased anytime soon?

thanks

Thursday, November 10, 2011

Hey everyone, I apologize for my absence today. I hate missing class.
With that being said, here is a playblast of my animation thus far.

http://www.youtube.com/watch?v=E9QOD6oKmxE&eurl=unknown&feature=player_embedded


I'm trying out a straight-ahead animation method. I kind of like it.

Obviously I really only focused on the jumping up to the trashcan. The second half of the animation is missing. I didn't get as far as I was hoping.
Over all I think it's a bit too fast. And the second jump feels goofy. I need to clean the poses and arcs.

I'm getting excited about this one.

SandraSantiago_ Cat

did not get to show what i have today's class, so here it is.
This is what i have so far...

Wednesday, November 9, 2011

Jack - Dino rig v4.xxxx

Sorry for the late post, I fixed some part of the Dino rig, including:
- took out the auto-foot flip when lifting the feet off the ground(If you want it back, just connect the SDK node of each toe joint back to the Set Driven Key animation node).
- Fixed the Left index toe that doesn't stay on the ground when using "Roll On Ball".
- Fixed the Left Ball rotation axis.
- Fixed the Left Middle toe inverse rotation.
- Changed the leg IK system
- Added new Toe joint to pin the feet on the ground when rotating the ankles.
- Added Ankle controls and Toe controls.

Warning!! - For anyone who want to use this rig, please use it with your own risk, because I'm not sure if I'd taken out anything that I'm not supposed to. But as far as I've seen, it still works fine.

The credit also goes to Heriyanto, he helped me fixing this rig too.

here's the link for the file:
http://www.4shared.com/file/MRgnGMBA/dinoRig_v4.html

Saturday, November 5, 2011

Rhett 1.4.3

A word to the wise: Before you start animating, delete the existing animation out of the rhett_v1_4_3.ma, or you won't be able to re-key those attributes. Which you will find annoying if you thought that you'd been keying them, but then maya didn't set keys for what you told it to.

Just, you know. FYI.

ADDITONALLY, grab rhett's root, and try to rotate him in x more than +/-180. Can't, right? What's the deal? Does anybody know why it stops there? Anybody?

Monday, October 31, 2011

Gabriel Tovar--Possible absence

I've been summoned for Jury Duty and don't know if i'm selected yet. If i am chosen, i will not be able to attend class this week. I will acknowledge you as soon as possible whether i will or will not be able to attend this week. I will post work to the blog after some more progress.

Monday, October 24, 2011

INSTRUCTOR POST - Mixamo Fieldtrip Tomorrow (Tuesday) night.

Sorry for the sudden notice - Just got the word from Brent now.

Field Trip to Miximo will be from 6:00/6:30 - 10pm. on Tues Oct 25th
2415 3rd St #239
San Francisco, CA 94107

There is no shuttle, so you'll need to get yourselves there. (you can use the comments field in this post to co-ordinate carpooling)

This field trip will account for our missed class at start of term. Be sure to come with questions.

Dave

Heriyanto - Dino Rigs

I'm still deciding between the 2 dino rigs that I've found.

First one is the raptor, which can be found on creative crash.




http://www.creativecrash.com/maya/downloads/character-rigs/c/dinorig


The other one is the one I got from 3D World magazine.



Few small problems with this one is there is not individual toe controls, and the fingers controls are not very flexible.

Alvin___TF2 model rigged

I used this rig for 6 months now, quite nice to use especially for parkour and body mechanic stuff. but sadly no facial rig, but well who need facial expression in parkour :p

http://www.3dbuzz.com/vbforum/entry.php?3347-Team-Fortress-2-models

ps: just don't forgot to give the rigger, James Benson a credit when you use this for demoreel.

enjoy

example of the rig being used

http://youtu.be/Nds1T7U9FqY

Saturday, October 22, 2011

Jack-T-Rex rig

awesome T-Rex rig from Joel3d.com, I think I've seen this guy in last Spring Show.




http://joel3d.com/TrexFullRig.html

Thursday, October 20, 2011

Reynaldo - Eagle Rig



Realistic Eagle Rig.

http://www.turbosquid.com/3d-models/golden-eagle-animation-3d-ma/620879

Reynaldo - Tiger Rig



Realistic Tiger Rig.

http://www.turbosquid.com/3d-models/tiger-fur-animation-3d-model/588089

Gabriel Tovar--red fox progress

my progress so far. i've re-proportioned the rig, with only a few issues, which are mainly a weird wrinkle i cant iron out behind the knee and around the elbow. after converting to quicktime, i've noticed a pop in the rising of the front legs, which shall be fixed.





Sandra Santiago- Cat trot -> Run

I missed last class.
Here's my cat trot- run
I think my run is a bit on the slow motion-y.
I'm still working on it.


Monday, October 17, 2011

INSTRUCTOR POST

If you are posting on the blog remember to title it "Your Name - Topic" For example; anything I post as a student would be titled "David Latour - (topic)" Otherwise I cannot track your posting for participation marks. Be sure to put your name in the body text at the start of any comment as well.

Progress grades should be available end of day today, (thanks for your patience) check them out. If you have any questions about your grade you can make an appointment to go over them with me.


I'm now officially the full-time Animation Coordinator, (huzzah!) which means I have office hours starting next week. You can make an appointment with Monica or Brian in the office on the 3rd floor. If you make an appointment with me, be sure to have the following:
  • a written list of what you want to discuss.
  • paper and pen to write down what I tell you.
  • any relevant files available on the AAU server.
  • thumb drive/hard drive with the same.
I look forward to being able to serve your animation needs better. Comments, Questions or Suggestions are always welcome.


- David

Thursday, October 13, 2011

Gabriel Tovar--Fox Trot

progress





transitions video

here's a walk to run transition of (technically) cats.

walk to run


run to jump



hopefully it helps someone.

Reynaldo - Linking DropBox to Blogger

For anyone who wants to use there DropBox account to post videos use this code to embed the videos. Replace the first * with < and your good.

*embed src="http://www.jeroenwijering.com/embed/player.swf"width="600"height="440"allowscriptaccess="always"allowfullscreen="true"flashvars="height=600&width=440&file=http://dl.dropbox.com/Put_Your_Link_Here.mov&searchbar=false&smoothing=true"/>

Friday, October 7, 2011

CAT RIDER



work on it for a while, dunno what's wrong with the back leg thigh. trying to messed around with all the controler and graph still got that glitch after i render it

C&C more than welcome :)

Jack - Cat walk cycle progress

Ahhh...I missed the class this week. Here's my cat walk cycle I'm working on, any comment are welcome :D







I also tried to do the pace changing from walk to run, but something wrong with it.

Thursday, October 6, 2011

Liesl Tan - 02848462 - Horse Cycle

Hey guys, I didn't get to show my work in class for critique today, so I'm posting what I have here.
Thanks for all your helpful comments last week, and please let me know how I can improve it further. :)





Thursday, September 29, 2011

Josh - Horse Trot


Missed Class today. Oops! Thank God for the blog and can anyone fill me in on next weeks assignment it would be greatly appreciated!

Reynaldo - Trot Polishing

It's a pain trying to counter animate the head & neck from the body.

Heriyanto - Horse Trot



This is what I have so far.
Feedback is appreciated. Thanks! :)

Monday, September 26, 2011

Jack - Cat walk cycle reference

From a cat documentary.



here's the full clip from youtube:
http://www.youtube.com/watch?v=YpEB7YyK-Fw&feature=related
from 00:15 - 03:00

Friday, September 23, 2011

INSTRUCTOR POST - Dave Latour gone next week.

To all my students:

Sadly, I have to travel back to Canada to attend my father-in-law's funeral and will be back in classes on Tuesday Oct 4. I will pass on instructions here in the blog and to your substitute instructor. Continue to work on your assignments any scheduled hand-in for next week will be delayed until I return. Continue to post your work in progress to the blog along with any questions you may have. Keep working diligently and I will see you next week

Dave

Thursday, September 22, 2011

Keaton - Amazing comedy reference

http://animalsbeingdicks.com/

Who says animals don't have a sense of humor?

Keaton - Cat Reference



I particulary like this reference because its a locked off camera with two cats running in wheel.
The wheel has spokes that help visualize how far the cats move.



This one is also good, however the cat is dark and the interlacing hides the feet a bit.
But it meows while it runs and it is flippin' adorable.



And this one has great contrast. There is great stuff in the middle.

Tuesday, September 20, 2011

Reynaldo - trot fixes

Hope it doesn't look like a mentally challenge horse trot this time. Have not touched the Neck & Head.

Monday, September 19, 2011

Reynaldo - Blocking Quad

I was not sure if you wanted a cycle or a walk across the screen so i blocked both very rough.

Cat and Mouse Anim



Horse Trot Cycle in Stepped keys

Thursday, September 15, 2011

Welcome New Students

Welcome to the AAU Fall Semester of 2011 everyone!

This is a persistent online site I use to allow students in sessions of ANM 325 to solicit and offer feedback on their animation. A few important notes:

1. Conduct yourself here as you would in the class. Play nice with others and be supportive and constructive with your comments. Limit the posting to information relevant to the class.

2. I use participation here as part of your class participation mark. If you're shy this is a great way to be involved in the classroom discussion.

3. Title each post with your name. Your blogger ID may not be something I recognize, and you don't want to miss out on participation marks when you post here.

4. This blog is as helpful as you make it. Be active with comments, post your work regularly and take advantage of this venue. Monitor this site at lease once a week. I will use this as a forum to answer common questions, so you don't want to miss out.

Even If you're new to blogging you'll find this a pretty painless and straightforward process. If you have something from class you'd like to show: just playblast your work, click "new post" on the upper right corner of the screen and use the "add video" button on the right side of the upper menu of the new post interface.

I try to look in here regularly and offer critique and guidance as well. Welcome to the blog and have a great time.

*For bonus cookie points - post your name in the comments of this welcome message