Thursday, April 24, 2014

Carsner_Sean_CA

Updated according to feedback from last class (such as showing more weight on the landings). Sorry about the fog thickness. Transparency changes only show when fully rendered. It's just shown as fog-looking particles when playblasted.


Christina_Saenger_Wolf

Worked on the jumps, the feet…ending still needs work.

Thursday, April 17, 2014

CARSNER_SEAN_CA

Locked down the feet a little more as well as more tail and hip movement among other adjustments.

Thursday, April 10, 2014

Xiang_Li_CA


Chen_Amber_CA


I'm still working on the timing on this shot! This is a shot in my thesis, but the dog will be change after finish the new dog's rig. After this shot, I'm going to let dog runs out to the screen. Right now also working in the blocking for little boy. Any comment?? :D

Wednesday, April 9, 2014

Saenger_Christina_CreatureAnimation

I'm still working on the overall timing.  I used primitives for the jumps.  I think they are improved.   In places I still think I should punch it up a bit, especially towards the end.  There's also some drifting at the end going on.  My son suggested that I have him jump completely off the ground to bite at the fly.  What do you all think?   What else do you guys see?

Monday, April 7, 2014

Sarah Xu_CA

Playblast for my creature animation. I'm still working on the timing right now.


Thursday, April 3, 2014

Carsner_Sean_CA

This playblast is slightly updated from the previous one a few days ago.