Monday, December 26, 2011

IK hand parenting

When parenting an IK hand together with a second object, it's usually the case that the hand is the parent of the other object, correct? At what point do you usually choose to parent them the other way around, so the object is the parent of the hand? Is it entirely based on where you want the pivot point to be? Or the size of the object you're parenting? Thoughts?

Sunday, December 18, 2011

Alvin Suryaputra _final

just wanna share :)
http://alvinsuryaputra.com/

I included my final submission for this class too

cheers

its been fun semester guys

Happy Christmas

Reynaldo - Tippett Cat rig work method

It would have been nice to have known about this tutorial during the begging of class, since we used the Tippett Cat.

MasterClass - Animating Animals: Tips and Tricks to Animating Believable Animal Characters in a Live Action Feature by William G from CGMeetUp Team on Vimeo.

Saturday, December 17, 2011

Jack - Final Non-cycle animation

still need to work on the dinosaur's arms, tail and toes, also the guy's face expression, but this is what I got so far for the final.

Thursday, December 15, 2011

MARK UBUNGEN'S FINAL.

Heriyanto - FINAL

hi guys,

here is my final, didn't get to where I planned it.




and here is the horse cycle.




as always, feedback is appreciated.

thanks!
have a great winter break!

Sandra Santiago- Final

Cat in the tub



Trot to Run 3/4 view



Trot to Run Side View


Tan, Liesl - Final Submissions

1st assignment: haven't touched this since we started on the 2nd assignment, but I don't think I posted the latest version here.


2nd assignment:


Thanks for all the helpful feedback during dailies! Happy holidays everyone. :)

Animation Final



Here is my final.I still have a bit of polish to do. There are a few hitches here and there.
But I'm happy with it so far.

It's been a fun ride.


Here are some links to the set pieces I used.
http://www.turbosquid.com/3d-models/free-wooden-crate-3d-model/631643
http://www.turbosquid.com/3d-models/free-max-mode-old-wood-crate/473045
http://www.turbosquid.com/Search/Index.cfmkeyword=crate&sort_column=A5&sort_order=asc

Aponte Alex Final

Here's the last of it...

...at least for the time that I have to hand it in for the semester. Still want some more work to do with it. :D

Saturday, December 10, 2011

Gabriel Tovar -- Fox progress

i know i need to fix the timing of the tail. any other suggestions for fixin's?

Thursday, December 8, 2011

On the subject of relative size

Rowan Atkinson address this, among many other things in his dissection of comedy "Laughing Matters". Very well worth an hour of your time.

Laughing Matters on youtube

Reynaldo - small request

David, i found the lips-sync tutorial you did very helpful. I was hopping that you would do a short constraints video tutorial similar to what you were showing us on fixing the horses knee pole vector. Also one on how to bake and transfer animations from a Mocap rig to Morpheus or any other clean rig. It would be great if it were uploaded to Vimeo for future students to see.

Thursday, December 1, 2011

INSTRUCTOR POST - feedback required

Post in the comments field of this post a couple of sentences about what worked with this course and what would you like to see changed. This is part of your class participation mark, so please participate.

This does not replace the AAU online feedback mechanism for your classes (please, do remember to fill those out for all of the courses you take). If there's any comment you'd rather make anonymously, you can do so there.

It's a way for you to give me some direct guidance on how to improve the class. Was the workload to heavy or too light? Were there topics that were not covered carefully enough (or not at all)? Are there things about the class you could have done without entirely?

Every course I teach is a product of the feedback from the students that came before you, so pay it forward and improve the quality of the class for the next group.

Thanks!

Dave