Thursday, December 17, 2015
Yujin Kim_Final
Nicholas Prufer Final
Hey Everyone!
Here is my final scene. Polished it to no end but I am sure there is going to be something that I will need to touch up later. If you have any comments or critiques please let me know. Even though the school semester is finishing I will continue working on this scene next semester. I also cut down the animation for the purposes of this class. If you wish to see it in context just let me know that way I can upload the my entire thesis.
Thanks everyone for a great class!
Here is my final scene. Polished it to no end but I am sure there is going to be something that I will need to touch up later. If you have any comments or critiques please let me know. Even though the school semester is finishing I will continue working on this scene next semester. I also cut down the animation for the purposes of this class. If you wish to see it in context just let me know that way I can upload the my entire thesis.
Thanks everyone for a great class!
Thursday, December 10, 2015
David Baker WIPs Dog
Fixed a lot of the shapes, having a hard time with the body being on the ground and counter animating the torso so he doesn't dip through the floor.
Week 14 Nicholas Prufer
Hey guys here is my newest version. If you couldn't tell already, this is my entire thesis. So my shot is in there (shot 16) but its together with everything else to get a good idea for how its coming out. Let me know what you guys think of shot 16 and my overall thesis. Thanks a bunch guys!
Wednesday, December 9, 2015
Paulina Gomez CA
Hi guys :D
Well, I've been working on:
Well, I've been working on:
- the acting beats before the wolf picks up the crown
- having the feet not slide around when the wolf is walking
- the front paws when the wolf jumps on the rocks
I know I'm kind of all over the place but i swear I have a system :D
Also, I know the following things are weird:
- there's a weird glitch before the wolf starts walking
- the back paws go into the rock geometry when the wolf is jumping
if you see something that is not here please let me know :D
Tuesday, December 8, 2015
Syncsketch
Thursday, December 3, 2015
Baker is WIPing It
Cleaned up a lot of my keys, tried to make it flow better. After I get the base ani where I want it I'm going to start hitting the secondary actions in the tail door, ears and face. Then end with adding ani layers to spice it up.
Problem area is how he falls, I don't know if the impact is hard enough.
SyncSketch
Problem area is how he falls, I don't know if the impact is hard enough.
SyncSketch
Wednesday, December 2, 2015
Paulina Gomez CA
Hi guys...I hope everyone had an amazing Thanksgiving :D Also good luck with all your final projects :D
Part for critique
This is the part I'm interested in receiving critique :) Especially the walk cycle, I know it feels like it's sliding a bit :/
This is the syncsketch link for all those interested :D
In case you're curious here's the complete version of my scene..I'm still working on the transition from the acting to the walk cycle so I know that it does a weird thing.
Part for critique
This is the part I'm interested in receiving critique :) Especially the walk cycle, I know it feels like it's sliding a bit :/
This is the syncsketch link for all those interested :D
In case you're curious here's the complete version of my scene..I'm still working on the transition from the acting to the walk cycle so I know that it does a weird thing.
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