Sunday, December 22, 2013
Libardi_Lucas_CA
Latest progress on my creature animation. I'll have it finished to attempt an entry on the Spring Show!
Thanks everybody for all your feedback and support!
Thursday, December 19, 2013
Graph Editor Tools
He guys, although there's a lot of scripts out there for helping us with keyframes, HERE's a good toolkit from artist Aron Koressel.
Check out the ackDeleteRedundant script, which cleans the repeated neighboring keys!
Check out the ackDeleteRedundant script, which cleans the repeated neighboring keys!
Warthan_Michelle_CA
Here is the latest. Thanks to everyone for their previous comments.
Warthan Michelle CA 12/19 from Michelle Warthan on Vimeo. I also wanted to share a piece I did for the Tea Time Anislam this semester. While it was not done for this class, it is using the Armstrong rig, so I thought I would share:
Warthan Michelle CA 12/19 from Michelle Warthan on Vimeo. I also wanted to share a piece I did for the Tea Time Anislam this semester. While it was not done for this class, it is using the Armstrong rig, so I thought I would share:
SITR Shot041 12/16 from Michelle Warthan on Vimeo.
Wednesday, December 18, 2013
Saturday, December 14, 2013
Kelsey Heckenkamp - Nico Pass
Thursday, December 12, 2013
Warthan_Michelle_CA_12/11
Hello, this is the lastest playblast of shot 14. There is still some items I am working on, but let me know what you think.
Michelle_Warthan_CA_12/11 from Michelle Warthan on Vimeo.
Michelle_Warthan_CA_12/11 from Michelle Warthan on Vimeo.
Kullapat's Creature Animation
Here's what I have for my creature animation so far.
I am working on the last part where he panicked after the alarm goes off.
Sunday, December 8, 2013
Saturday, December 7, 2013
Kelsey Heckenkamp - Progress
If anyone has suggestions on the jump section, that would be especially helpful. Any other feedback is appreciated as always.
Thursday, December 5, 2013
Saloni - CA - week13
Michelle Warthan's CA 12/5
Warthan Michelle CA 12/5 from Michelle Warthan on Vimeo.
Here is the newest version. Rob has a better walk although I still need to work more on his core. It is still awkward. Leo's jump should look smoother, there is more of a twist and the wings should be better. I had started the mid-air dancing in IK mode, I have just switched to FK mode to make the dancing easier to manage on the way down. esp., since I need to add an extra step in. I also need to make the wings look more like Leo is soaring on the way down.
Kullapat's Creature Animation
Here's what I have for my creature animation so far.
My progress is a little bit slow, but I'm getting much
used to the rig at this point, so I think I can work a lot faster from
now on.
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